Farm Together Update 5 - Weather effects, roses, and much more!

New features: ''
 * Seasons now have a small chance (1/8) of having a weather effect (rain, heat or snow).
 * Added a confirmation dialog when unlocking a new chunk of land.
 * Added French, Chinese, Turkish, Finnish, Hungarian, Dutch community translations.
 * Added an "Expert Mode" option that hides the game UI and tile preview for better immersion. In this mode, you can use the Tab key to show the interface for a moment. Hiding icons will probably come in a later update.
 * Added a Gas Station that generates more fuel per second and has a bigger tank.
 * New crops: Corn, Potato, 2 Roses ''(Now removed)
 * Added a non-directional sign.
 * New fences: Gate variants of previous fences.
 * New customization item: Viking helmet

Improvements:
 * Added some autorecovery features to the farm list, so if the file is not saved properly, it will be recovered (you'll lose your player progress level, but not the farms).
 * You can now harvest animals with the tractor.
 * You can now delete tiles with the tractor.

Gameplay changes:
 * Pond earnings are now calculated per tile instead of globally, which should make them more predictable.
 * Ponds now give 1 item experience point per use.
 * Gas stations can now be interacted anytime as long as they have 25 points of fuel (instead of having to wait 1 minute).
 * Fruit Press now requires 50 fruit instead of 25, but it can be used every minute (instead of 5 minutes).

Bugfixes:
 * Should fix most out-of-memory crashes.
 * Fixed big pond / animal field memory usage.
 * Fixed save tasks not performing in time when having big ponds/fields.
 * Fixed withered crops being VERY small.
 * (Hopefully)Fixed visual bugs on some Radeon cards.